Frequently Asked Questions
Below you will find answers to the most frequently asked questions about BeamNG.tech. You can also check our BeamNGpy GitHub repository where you can track issues solved by our dev team.
You will receive a confirmation email with instructions how to install the BeamNG.tech software. Generally, you will find a file called “tech.key” that will be used by the software to validate your license.
After downloading a build of BeamNG.tech, this file needs to be placed in C:\Users<name>\Documents\BeamNG.tech. for the software to find and verify it.
BeamNG.tech is released under a mix of commercial (industry clients) and non-commercial (research institutes, academia etc.) licenses by BeamNG GmbH.
In case you fall into the second category, send us your application via https://register.beamng.tech/.
If you are not sure, please contact us on tech@beamng.gmbh or licensing@beamng.gmbh.
You may create and share content featuring BeamNG.tech on major platforms like YouTube, Vimeo, Instagram, and similar, as well as your organization’s website. However, if you intend to use such content for promotional or otherwise commercial purposes, a dedicated license is required. To acquire this license, please contact licensing@beamng.gmbh
When using and publishing images or videos from the BeamNG.tech software you must include the following acknowledgement on all materials:
“Content shown courtesy of BeamNG GmbH”
Additionally, you may use our logo as long as it remains unaltered.
BeamNG.drive originates in the entertainment sector. Here the physics engine serves as a backbone for a sandbox vehicle simulator.
The .tech version offers features more appropriate for a research context than a gaming one, because it provides driving simulation software and virtual tests, for the development and testing of autonomous vehicles, ADAS and vehicle dynamics.
For example, BeamNG.tech offers a sensor suit which are commonly used in autonomous driving such as camera, Lidar, IMU, Ultrasonic, Electrics, State.
No, if you buy BeamNG.drive from Steam you will only have access to the game and no access to BeamNG.tech. They are two different products.
If you want to get access to BeamNG.tech, check our licensing opportunities (see answer above).
BeamNG.tech’s core is implemented in C/C++ but exposes most functionality to Lua. The Lua code used is open source and can be modified and extended by the user.
The user interface is implemented via HTML/JS/CSS and can also be customized & extended.
The current system requirements are as follow:
MINIMUM:
- OS: Windows 7 Service Pack 1
- Processor: AMD FX 6300 3.5Ghz / Intel Core i3-6300 3.8Ghz
- Memory: 8 GB RAM
- Graphics: Radeon HD 7750 / Nvidia GeForce GTX 550 Ti
- DirectX: Version 11
- Storage: 35 GB available space
RECOMMENDED:
- OS: Windows 10 64 Bit
- Processor: AMD Ryzen 7 1700 3.0Ghz / Intel Core i7-6700 3.4Ghz (or better)
- Memory: 16 GB RAM
- Graphics: AMD R9 290 / Nvidia GeForce GTX 970
- DirectX: Version 11
- Storage: 40 GB available space
Additional Notes: Recommended spec based on 1080p resolution. Installing game mods will increase required storage space. Gamepad recommended.
Position, orientation, velocity of all vehicles, technical data for vehicles: wheel speed, brake heat, engine info etc. Input values (throttle, brake, steering, clutch) are technically available, but not connected to flowgraph.
In general, data is available in real time and to external applications, allowing easy export to formats like csv & json.
If you haven't found the answers to your questions, we encourage you to explore our Documentation page and review the examples on BeamNGpy.
For further assistance, you can also visit BeamNG.tech Discourse, where our community and support team engage in discussions, share knowledge, and provide solutions.
If your issue remains unresolved, please submit a support ticket using the form below or by following the provided link. Once your request is submitted, our team will address your case and offer solutions tailored to your specific needs, including modeling assistance, additional documentation, or software updates.
Still need help?
Submit a support ticket: